Monday, September 15, 2008

Camping - Brings out the worst in gamers

How did all of a sudden style of play somehow become taboo amongst video gamers? I'm talking about camping. For those that don't know, camping is a strategy where you identify key locations of a multiplayer game map and defend those locations. I'm not talking about knowing how to exploit glitches in a game that allow you to kill your opponents as soon as they spawn in the game. No, I'm just talking about playing smart. It seems lately that online gamers have grown to view this as poor gamesmanship, and for the life of me I can't figure out why.

Every game or sport has key facets that need to be controlled or managed in order to win. In football it's not uncommon to hear a commentator say that whoever controls the line of scrimmage will win the game. Does this mean that the team that does this is showing poor sportsmanship by camping the line of scrimmage? What about in soccer--is having a goalie poor sportsmanship? Why is he camping the place the other team needs to get to in order to score?

A group of my friends and I have taken it upon ourselves to learn how to camp different maps in the game Call of Duty 4 to near perfection. The same group of players plays together often enough that we all learn each others strengths and weaknesses. We know the maps enough to know what areas need to be controlled. We don't try and exploit the spawn algorithm and kill our opponents where the spawn. What we try and do is pick one half of the map and just control it.

Vacant

In the above image, I've shown a typical layout on one map, Vacant. Our strategy isn't to rush and spawn camp the other team, but it's very simple though. We stay outside of the building while trying to keep our opponents inside. By doing that, we can control where we encounter them--the exits. By doing this we only have to cover a few key points of the map, as shown above. Sure, sometimes the other team will kill a few of us, by most often we kill a lot more of them.

What I really don't get is the distaste many gamers have for this strategy. Maybe it's because they get beaten by it so easily. Instead of whining and complaining that another team beat them by a superior strategy, maybe gamers need to instead focus on ways to counter it. We've played against other teams with similar strategy and still prevailed. I think too many gamers out there know how to play first person shooter (FPS) games one way and one way only. To be a good gamer you need to learn to adapt your strategy to fit your opponents' strategy.

The fundamental tenet of a good camping strategy relies on the premise that you will be more patient than your opponent. In the above example, if our opponent knew we would stay outside the building the whole match, they could just stay inside and force a tie game. In my many hours of using this strategy, I have yet to find an opponent who will do that though. They can't resist the urge to rush out, guns blazing. This usually results in a quick death them respawning back inside the building, ready to do it all over again.

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Thursday, September 4, 2008

Castle Crashers

Recently I found a fun little game on Xbox Live Arcade. Castle Crashers is a nice throwback to the old sidescrolling arcade games I grew up on. While I still haven't beaten the game (I don't play video games that much), I've played enough to know that I like it.

The biggest improvement I see in this arcade game over others is the inclusion of multiplayer functionality both over Xbox Live and on the local console. The game really reminds me of the old Teenage Mutant Ninja Turtles game for the Nintendo. Basically, you go through areas swinging your weapons to kill enemies. When they die, they drop gold, food, or other items. The more you kill, the more experience you get.

The graphics on this really don't try too hard to impress you, from a technical standpoint. This isn't trying to be a top of the line processor intensive game. This is a game you just sit back and have some fun with. After all, isn't that the point? There is subtle, crude humor in the game that will surprise you when you see it (funny surprise, not 'OMG, cover the kids eyes' surprise).

Overall I'd have to say I really recommend this game to anyone. This is the game I'll turn on when family comes over so that my brothers (and sister) and I can all play together. The price is pretty steep for an arcade game (1200 MS points = $15.00) but I still think it's worth it. Compared to $60 for a full retail title, this is definitely worth the money.

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