Friday, October 3, 2008

Worthless Review Scores

How many times have you read a game review and seen it given some type of score? Usually these scores are used to convey some actual meaning. When I read the the whole review, I kind of expect the score they gave to be reflected in the review. If I see a low score, I expect the review to be full of complaints about a game. If I see a high score, I expect to read about how great the game is. I really didn't think you could mix that formula up (high score = good review, low score = bad review), but apparently someone did.

Recently I read a review of a new game that came out last month, NFL Head Coach 09, from EA Sports. The game focuses less an the actual football games and more on the management and coaching aspects of the sport. On the site Operation Gaming, a site for sports gaming, the score given for this game is a 9 (out of 10, I assume). To me, that's a great score. If a game gets a 9/10 score, I assume it's a great game and worth looking into. When I saw that, I thought I should read the review and see what exactly makes this game great.

Yeah...that was a mistake.

Apparently, the author of that review must think their scores are like golf scores...the lower the better. Here are a few inspiring quotes from that review:

When it comes to football gamers, the vast majority will look at something like NFL Head Coach 09 (NFLHC) and ask one simple question.
“Why?”

The first thing you’ll notice when you hop into a Coach Now game is that the game looks horribly bland compared to Madden NFL 09.

The audio isn’t anything to write home about, with a white noise crowd sound in the background, and your coordinators rattling in your ear. The actual play calls are great to hear, but if I have to hear, “We’ll win this game one inch at a time … one inch at a time,” ONE MORE TIME, I’ll scream.

When you start to game plan for your first opponent, you can start to get confused again.

Sometimes you’ll also end up with goals that aren’t easily understandable.

The running game was a joke, as the CPU could never mount a consistent attack, let alone against another CPU opponent.

In its current state, NFLHC plays a sublime game of football 90 percent of the time. The other 10 percent can be extremely frustrating...

But the real stumbling block for NFL Head Coach 09 so far seems to be the buggy release.

Thankfully, the process of improving your team is far from easy.

Speaking of seeing what’s going on -- if you’re an online gamer, you’ll be sorely disappointed. You only have the Supersim mode available, with no graphics.

There are some notable bugs (some of which will really get to a large percentage of gamers)


and finally...
When you boil it down, though, NFL Head Coach is the best coaching sim on the console market.

(I think it's the ONLY one on the console market)

I don't know about you guys, but after I read that review, I really didn't feel the urge to rush out and buy NFL Head Coach 09. After reading that review, I really had to wonder why EA Sports, a developer known for it's great sports titles, would put out such a low quality product. Maybe it's in some contract they have with the NFL. I have yet to meet another gamer who actually played this game and liked it. Actually, I have yet to meet another gamer who has even played this game.

My advice to you? Read the full review. Don't just go by the score you see. Again, to Terry Crouch, the author of the review, a '10' means it's good and a '1' means it's bad, not the other way around...

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